PLUG2WIN
Module 03 · Tournaments

Players compete. You keep them longer.

Timed leaderboard competitions powered by real gameplay — competitive engagement, fully managed in your admin panel.

Standalone moduleReal-time · <2sNo-code config
Next race ends in
04Days
10Hours
01Min
00Sec
Tournament card with countdown and qualification confirmation
Prize & player figures shown are example
PLUG2WIN · Managed engagement platform

One of six engines on a single coin economy — built, launched and operated by our team, steered toward your metrics.

The whole platform
The opportunity

Your players want to compete — not just play.

  • Players already crave competition and social proof
  • Today’s mechanics reward solo play — no reason to compete or come back
  • Tournaments turn the same gameplay into a race → more sessions, deposits and retention from players you already have

Competitive engagement is becoming a standard players now expect.

15%

player drop-off when competition is live

Mobile-gaming benchmark · illustrative for iGaming
What it is

A timed leaderboard competition, powered by real gameplay.

Players earn points from real bets and wins, climb a live leaderboard, and win from the prize pool. Sold as a standalone module — runs with or without the rest of P2W gamification.

01

Play

Bet on eligible games as usual.

02

Earn points

Every qualifying bet scores in real time.

03

Climb

Live leaderboard, under 2 seconds.

04

Win prizes

Top ranks share the prize pool.

Player journey

Zero friction, from discover to win.

  • /01Discover

    Sees the tournament in the lobby and the on-game widget.

  • /02Join

    Auto-joins on the first qualifying bet — no sign-up step. Or a deliberate opt-in with a Participate button.

  • /03Play

    Keeps playing eligible games; every bet scores.

  • /04Climb

    Rank rises live; notified entering the prize zone.

  • /05Win

    Final rank locks; prize delivered, results shareable.

Optional: participant capPlay-to-qualifyMultiple tournaments at once
The player experience

Every screen built to pull players back in.

/01 The tournaments hub

A hub that sells the chase.

  • A dedicated landing page that frames the stakes the moment players arrive
  • Active / Upcoming / Completed tabs over a clean card grid
  • Live social proof — a running count of players competing — turns browsing into joining
Desktop & mobileBranded
Tournaments hub on desktop and mobile
Prize & player figures shown are example
/02 Tournament detail page

Players see their rank and the prize they’re chasing.

  • A live countdown with your position & score pinned at the top
  • Board — leaderboard with masked user IDs (fa***an), points, prize, “You” highlighted
  • Rewards — podium for top 3 + tier list. Games — the eligible-games grid
Masked IDsLive position
Board · live
 Updating <2s
#1fa***an9,202,155€10,000
#2zi***ic8,333,568€5,000
#3You6,678,098€2,000
#4ly***ra4,098,088€1,000
#5se***na644,098€500
Figures shown are example
/03 On-game widget

The race stays on screen. Players keep chasing.

  • Live rank, score and countdown update as they play — the next spin always matters
  • Appears on the games that count toward the tournament — right context, zero clutter
  • Show or hide the widget per tournament — run it loud, or run it silent
Tournament widget overlaid on the game screen
Scoring engine

12 ways to score. Infinite ways to shape play.

/01
Multiplier tiers
/02
Total turnover
/03
Total win
/04
Max multiplier
/05
Net win
/06
Win / bet ratio
/07
Bet count
/08
Win count
/09
Deposit amount
/10
Sum of wins
/11
Points per spin
/12
Custom formula
  • 1 EUR = 1 point · per-currency configurable
  • Rounding floor / ceil / nearest · 2 decimals
  • Multipliers by game / provider / bet size
Max-multiplier example

Bet €5 → win €1,500 = x300
Bet €5 → win €50 = x10

Multiplier tiers → points · example
Multiplier tierPoints
x0 – x30
x3 – x55
x5 – x1525
x15 – x3050
x30 – x50150
x50 – x100300
x100 – x500777
x500+7,777
Table is operator-configurable — example values
Tournament types

One engine. A whole calendar of formats.

  • /01By scoring

    Turnover race · max-multiplier hunt · multiplier tiers · win-based · deposit race · points-per-spin · custom.

  • /02By prize pool

    Fixed — auto-pulls your bonuses · progressive — grows with play · top-3 / top-10 / top-50 spreads.

  • /03By cadence

    One-off · recurring — daily / weekly · multi-round — rounds per day.

  • /04By audience

    Open — for all · segmented — VIP vs casual · parallel pools per segment.

  • /05By vertical

    Slots · live casino · sport (soon).

Per-provider themed (examples), several live at once:Pragmatic → Free spinsEndorphina → Bonus cashHacksaw → Loot box
Reward system

The prizes that bring them back.

  • Cash, bonus cash, free spins, coins, loot boxes — even physical prizes
  • Payouts run automatically from the bonuses you already have
  • Every eligible player wins something — no one leaves empty-handed
CoinsCashBonus cashFree spinsLoot boxesPhysical
Prize distribution · example
1st placeRolls Royce Phantom
2nd placeiPhone 17 Pro Max
3rd place€5,000 bonus cash
Targeting & restrictions

Right players, right games, fair play.

  • /01Providers, games & categories

    Include or exclude any — down to a single game.

  • /02Min / max bet · geo

    Set bet bands or no limit, plus geo restrictions.

  • /03Segmentation

    50+ P2W metrics with hidden / locked / unlock modes.

  • /04Parallel per segment

    Casual vs VIP in parallel for fair play. Live casino on the roadmap.

No-code admin

Built and run by our team.

Eight setup steps, zero developers — configured, launched and monitored for you.

1 · Basic info2 · Schedule3 · Scoring4 · Participation5 · Restrictions6 · Segmentation7 · Rewards8 · Review & publish
  • LIVEReal-time leaderboard

    Search by player ID, live standings.

  • 1-CLICKModeration

    Disqualify · add / seed points · add test users.

  • ANYTIMELifecycle control

    Extend · cancel · duplicate · recurrence.

Integrations & ecosystem

Native with the rest of P2W.

/01 LiveOps

Targeted nudges in.

/02 Tournaments

The live core — races on the game screen.

/03 Bonus API

Rewards out, automatically.

  • /01Missions

    “Play in the tournament” becomes a mission.

  • /02Coin economy

    Store, loyalty & coins as built-in reward sinks.

  • /03Real-time & isolated

    Live leaderboards, every brand on its own.

Runs standalone today — plugs into the rest of P2W when you’re ready; each module is worth more together.

Let’s talk

Launch in days. Keep players longer.

Re-engage the players you already pay to acquire — more sessions and wagering from the same traffic, no dev time.

Standalone · 12 scoring types · real-time · no-code